Ras Al Khaimah startup lets creators build professional games 20 times faster using its full-stack engine and games platform ...
The real-time game engine revolutionised Sony's workflow.
A confirmed major upgrade for the The Elder Scrolls 6 is exactly what the RPG and Bethesda Game Studios needs.
The Atlas AI Studio platform has moved from beta to production after demonstrating 10-50x faster asset creation with AAA ...
A legendary Resident Evil director returns to the spotlight with a fresh independent studio and an ambitious project that aims for high-end quality.
Atlas, an artificial intelligence-native video game content creation platform, announced today that it has launched a multi-agent system within its AI Studio for game asset production. Atlas AI Studio ...
Resident Evil 4 director Shinji Mikami's new studio, Unbound Games, is developing a AAA original IP for console and [...] ...
Shinji Mikami new AAA game is in development at his new studio Unbound, bringing an original IP for PC, PS5, and Xbox using Unreal Engine 5.
A new leak claims Mojang is developing a sequel to Minecraft Dungeons under the codename "Project Spicewood", with reports suggesting a release this year.
Entity Component System (ECS) architectures have become a standard approach for scaling modern games. They offer predictable performance, efficient memory usage, and a clean way to extend gameplay ...
Tripo AI today announced plans to debut Tripo P1.0, a production-grade native 3D diffusion architecture designed to generate engine-ready assets directly in three-dimensional space, at the 2026 Game ...